fnv weapon comparison. tri-beam) energy weapon options. fnv weapon comparison

 
 tri-beam) energy weapon optionsfnv weapon comparison  Latest Version: Version 1

The AER14 is similar in appearance to the AER9, although it is a lighter gray. It has a special Mauler attack, which does 50% damage in V. Gehenna is the GRA variant of the Shishkebab, a flaming melee. Dead Sea would only gift it to another so he can prove himself in battle once more. S. Plasma rifles or plasma casters are high tech weapons firing superheated bolts of plasma, powered by either microfusion cells, heavy energy cells, plasma cartridges, or plasma cores which find. All permanent companions have a unique quest line that can be. This weapon qualifies as an improved holdout weapon. Though it is a double-action, it is fired by the Courier in a single-action form with the hammer being. That's what I'd do at least. The Chopper is a weapon in Fallout: New Vegas, and is the unique variant of the typical cleaver. A good way to show this is with a high rate of fire weapon and a low base critical chance. They are. 308 round is the same as the Fallout 3 version and is still used by the sniper rifle and now the hunting rifle. A small wood-handled hatchet, useful for chopping wood and limbs alike. " Although it shows no significant differences to the standard version when examined in the Pip-Boy 3000, it has a slightly. A. - A World Of Pain Fallout 3  by RoyBatterian. It singlehandedly makes the Energy Weapons skill worth putting points into. Raul Alfonso Tejada is a ghoul mechanic and former gunslinger in the Mojave Wasteland in 2281. The Tesla cannon is a weapon in Fallout: New Vegas. The ballistic fist is a top-tier Unarmed weapon. Having two-handed weapons on the ready will slow you down. . The pool cue is a long, slim rod of polished wood decorated with colored stripes, used in cue sports. It has a long reach and does an average amount of damage. A custom model of an M&A 9mm pistol made by M&A Guns Manufacturers, this weapon has an image of Our Lady of Guadalupe, a well known Catholic figure and a representation of the biblical Woman of the Apocalypse, painted on the pearl grips of the firearm. However, it is more. It also has a 30% faster attack speed, 0. The Grenade Machinegun is a fairly powerful late game explosive weapon in comparison to the Missile Launcher or Fatman, a high damage but relatively controllable death machine capped by. The Avenger's design improvements include improved gel-fin cooling and chromium plated barrel-bores, giving it a greater range and lethality. It is also centered. This weapon is identical to the LAER in appearance, but differs in ammunition capacity by having five fewer shots per magazine and a slightly increased rate of fire. Unlike the tilting barrel system used by the vast majority of pistols, it relies on a fixed barrel without a slide. It has a weapon critical multiplier of 0. The Marksman carbine is a weapon in Fallout: New Vegas. The entrance of the cave rests at the end of a long, shallow valley running northeast to southwest, ascending towards the cave. The bolts form into toroids in the plasma chamber, which are. It is considered a holdout weapon, and can be carried concealed into weapons-free. 4. Originally posted by Tom: Ranger Sequoia or mysterious magnum, Joshua's pistol or any . The 9mm rounds it uses are common and lightweight, making it even easier to spray-and-pray. Engraved along the barrel. It is set as a silent weapon, but cannot be used as a holdout weapon. Requirements: You will need XNVSE and KNVSE for this mod to function correctly. The Terrible Shotgun is a unique shotgun in Fallout 3. Tammer's Weapon Consistency Tweaks. The projectile fired. 1. Vertibird Comparison image, Fallout 4/76 version (left) and Fallout 3/New Vegas version (right) “ The XVB02 'Vertibird' is a VTOL ('Vertical Take Off and Landing') craft with an extremely durable armored fuselage and can be armed with a variety of offensive weapons and defensive countermeasures. In appearance, the Cram Opener appears much darker in color than the. S. It is highly accurate and deadly at. The laser RCW (rapid capacitor weapon) is a weapon in Fallout: New Vegas. It's an extremely fragile precision rifle. A high-quality military combat/utility knife, the "Stallona" knife is made by SharpWit, Inc. Does not retexture the DLC. Dead Sea would only gift it to another so he can prove himself in battle once more. mode, it will shoot a 5. Fallout 4 mod adds in the. The Saturnite fist super-heated is a weapon in the Fallout: New Vegas add-on Old World Blues. The best weapons from fallout III to fallout new vegas. Guns 9mm pistol Maria 9mm submachine gun Vance's. For balance, the rifle includes a tapered barrel and a large muzzle brake to reduce recoil. Made up of former policemen, Frederick Sinclair would continually make. 3 SMGs 2. In 2281 within the New California Republic Army, the light machine gun is only issued to the NCR heavy troopers. Type4 - Roberts Male Compatibility Patch: If you see weird texture issues when using Roberts with T4. The barrel, frame, and cylinder are made of a smooth black metal decorated with ornate gold etchings, with a polished. Compared to the standard grenade rifle, the Great Bear grenade rifle has a khaki painted barrel, darker wooden stock, blue highlights on the wrist and fore end, and a white US Armed Forces star emblem on the stock. Mysterious Magnum or a Scoped Trail Carbine. The corresponding guns are even rarer. DESCRIPTION. 22 SMG is a weapon in Fallout: New Vegas. . The mantis gauntlet is a unarmed weapon in Fallout: New Vegas. Enjoy. 102. 22LR round is a type of ammunition in Fallout: New Vegas. The Infiltrator is a weapon in the Fallout 3 add-on The Pitt. The plasma pistol (GRA) is an energy weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal. It has an ammunition capacity of 90 electron charge packs and moderate weapon spread. The grenade rifle is a weapon in Fallout: New Vegas. updates if anyone is curious: 1- Decide to go with Fallout New Vegas Redesigned - Because it uses custom textures/colors etc, the downside is project mikoto kinda of overwrites most of it. Elijah's advanced LAER is a semi-unique weapon in the Fallout: New Vegas add-on Old World Blues. Sometimes, enough power is transferred to the target to knock them down. Just Vanilla Sprint/Just Assorted Mods has maybe the most stable one. The BB gun or Raider BB rifle is a gun in Fallout: New Vegas. 56mm machine gun with a rapid rate of fire and an ammunition capacity of 90 5. As a result, the crystal arrays stayed focused within operating parameters, rather than falling completely out of. 64 x 1. - A World Of Pain by djmystro. Each point of it grants 25 lbs. These 'projectiles' cause splash damage, and will most often set the enemy on fire, unless a large 'miss' variance is registered. The bolts form into toroids in the plasma chamber, which are. The service rifle is a weapon in Fallout: New Vegas. The main differences between Fallout 3 vs New Vegas are: Fallout 3, in terms of tone and narrative, is a much more gritty and linear affair, whereas FNV has a narrative that is much more light-hearted and open-ended. I was in new vegas doing some quests and after a while i talk with ED-E to repair some guns and all the guns i gave to him disappear and in the inventory of Cass disappear too and they have some quest guns. To aim down your sights, hold down the right mouse button; to fire, press the left mouse button. Other. sinsorrow1 17 aout 2014 à 8h11. It has an iron sight attached and uses . Fallout: New Vegas is considered by many to be the best game in the series, and one of the best Western RPGs ever made. Knock-Knock is a cleaner, more powerful version of the fire axe, with a matte black handle and a polished steel head with a longer fluke. It has a broad finely sharpened front blade and a sharp pick point on the rear of the head. Special Attacks are a series of special Melee Weapons and Unarmed moves in Fallout: New Vegas that can be used in either V. 0MB. 5 Heavy weapons 3 Energy weapons 3. Like cosmic knives made by the same company, the Saturnite D-25A is made. at the cost of 10 more action points (requires a Melee skill of 50). They are much bigger than 25mm grenades,. Can rush straight past the Lakelurks and grab it, even at earlier levels. Unarmed and Melee are very similar and powerful, but riskier. 7mm SMG+/Nail Gun. Loud Pistol-A Light in Shining Darkness/Ranger Sequoia Quiet Pistol- 12. Armour Repair Kits do the same thing, but for your currently equipped armour; simple as that. The . at the cost of 5 more action points (APs), but has a chance to knock down enemies. The recharger rifle is a weapon in Fallout: New Vegas. 223 revolving rifle, belonging to Irwin, a farmer outside of the Hub. 7mm pistol is a weapon in Fallout: New Vegas. She is a possible companion of the Courier in Fallout: New Vegas. 1 FALLOUT: NEW VEGAS — The Best Dialogue System In A 3D Fallout Game. ago. The blade is stamped with the serial number 02280. Ballistic fist. Version. 8 Deadly: Grenade Rifle. The Bowie knife has a large clip-point blade and a riveted brown handle. This makes it very effective at hunting game. The Van Graff laser rifle is a unique weapon in Fallout: New Vegas. The hunting revolver is a large, double-action revolver that fires . The mutants and. The Compliance Regulator is a unique weapon in the Fallout: New Vegas add-on Honest Hearts. 02) + 0. The license plate is still attached, and an exhaust pipe strapped to the unsharpened end serves as a makeshift handle. While on his quest to find a way to overturn the Brotherhood's defeat at HELIOS One by the NCR, Father Elijah continued tinkering with various technologies that he came across; the holorifle was one of them, of which he innovated more than once and produced multiple models of. While uncommon in the wasteland, it can be readily found. La Longue Carabine is more accurate than a regular cowboy repeater. A shotgun, also called a "scattergun," is a firearm designed to shoot a multitude of lead or steel balls of varying sizes, greatly increasing the weapon's hit potential. The 9 iron is a weapon in Fallout: New Vegas. The Compliance Regulator can fire a total of about 995 times using. The options we get when we start the Frontier are the:Ramshackle SniperMossberg 590 A1Jonnygun StandardGrenade Launcher Mark IIScouting Laser rifleQuestion r. Fallout: New Vegas. It consists of a wrist-mounted shotgun with a pressure plate worn over the knuckles. Fallout 4 has 105 weapons counting unique weapons, but not counting weapons that can be made into rifles like. The base damage a weapon does per firing. Weapon Statistics: 42 damage. Magical companion ammo is a special ammunition type that companions with ranged weaponry use when no regular ammunition is currently within their inventory. It is heavy but powerful, and can fire several types of missiles. It is a deployable world object that is entered from the back: the armor unfolds, the operator steps in, and then the armor seals around them. The 5. 56mm ammunition, giving NCR troopers good. These have the same design as the brass knuckles, but are made from a darker metal and have spikes attached to each knuckle, enabling the knuckles to puncture and slash open the skin of an opponent. It has a similar design to the power fist but has a blackened red and teal paint job. The absolutely best weapon is either the All-American (base game, Vault 34 armory) or Elijah's LAER Rifle (Old World Blues, Elijah's Camp). Leave some feedback please! Future lists? Something missing? Presentation ideas? This's the FIRST ranked list video I've EVER done, of course I figured it be. S. Note: Unarmed weapons do double normal damage in V. This crude weapon is a piece of concrete with three pieces of rebar sticking out of it. The variety of different ammunition types can be daunting to new couriers. Spiked. 45 Auto submachine gun (SMG) is an old two-handed automatic weapon that was stored in the U. It is possible to execute Back Slash outside of V. It does a significant amount of damage and comes with a scope as standard, versus requiring a modification. This unique weapon offered firepower comparable to a hunting rifle in the compact package of a pistol. Instead of the usual silver plating, the forearm unit and knuckle plate emitter are dark gray, and the glove is a tan color instead of red. The 10mm round is a type of ammunition in Fallout: New Vegas. . 45 Auto. Favorite. [FO4] Upcoming quest mod called "Mind Games" that will feature companions talking to each other if you have multiple companions following you. This mod also adds the ability to break both Weapon and. In Fallout New Vegas, Weapon Repair Kits allow you to repair your currently equipped weapon by a certain percentage (based on your Repair skill). 308 caliber round. However, the accuracy. It has a special Mauler attack that does 50% damage in V. or in real time combat that each have unique characteristics. #2. 45 Auto is an effective pistol cartridge for use against soft, unarmored targets. Legate. Oh Baby is one of the strongest melee weapons in New Vegas. They lack stealth and sniper options compared to guns. It is identical to the standard grenade rifle, but with a red and yellow Chinese flag design on the stock. But as many of you may know, Obdisian (studio who actually developed it as Bethesda was only the publisher and provided Obdisian with engine) had only 1. The . Weapon name; Damage, the base damage of the weapon. A. It deals moderate damage and has a high fire-rate and Critical Chance and uses a low amount of Action Points. The Medicine Stick is a variant of the brush gun. Lucky is a unique version of the standard . The Alien Blaster is a classic unique weapon that’s appeared in nearly every Fallout title. - Energy Weapons These are more exotic weapons that fire either lasers or beams of plasma; a few flame-based projectile weapons, namely the Flamers and. S. The Dead Wind Cavern is a location in the Mojave Wasteland in 2281. The sturdy caravan shotgun is a unique weapon added by the Fallout: New Vegas add-on Courier's Stash, or the pre-order Caravan Pack. The Gatling laser has a Strength requirement of 8 to use effectively and uses electron charge packs as ammunition. 5 to 1 Cond = a weapon condition modifier ranging from . Overwriting it with Weapon Textures from Heaven will make some weapons look much much better. 1 = 0. The Hécate II anti-materiel rifle (AMR) is a weapon in Fallout: New Vegas. 3. It has a long magazine tube, and a light brown stock and handguard. The Professional is a perk in Fallout: New Vegas. The AER14, a successor to the AER9 and AER12, was a prototype in development before the Great War. The MF Hyperbreeder Alpha is an energy weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal. However, the SMG shares the common weakness of most shotguns and automatic weapons in Fallout: New Vegas, in that much of its theoretical. An explosives warning. Grants half the spread while walking or running and wielding a one-handed ranged weapon. The Sprtel-Wood 9700 is a unique energy weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal. The throwing knife spear is similar in shape and design to the knife spear, except it has only one cosmic knife aerodynamically tied to the end. Utilizing an ergonomic, metallic skeleton design with a free-floating barrel, the . 22 SMG is a weapon in Fallout: New Vegas. 308 rounds. A. Esther is a unique, heavily modified Fat Man. The . The New California Republic service rifle is a pre-War lightweight, air-cooled, magazine-fed, gas-operated rifle that uses the direct impingement gas principle with a rotary bolt locking mechanism. if you hover over to a weapon in your pipboy screen you will see the weapon's stats. Donate. Fallout: New Vegas Classic Fallout Weapons Remastered compared with original Classic Fallout Weapons mod. Supported by JadeNoMore and the other patrons on the end card!Welcome to a list of the most powerful melee weapons (unarmed get their own) in Fallout: New Ve. Note: Unarmed weapons do double normal. Note: Unarmed weapons do double normal damage in V. Notably, it'll also restore weapons that you lost before you installed the mod. It has a high damage-per-second but suffers from a small magazine capacity and a fairly large spread. The bumper sword consists of a chrome car bumper that has been pounded out and sharpened into a thick, heavy blade. Instead of switching out really quick for a fast frag grenade throw and then back to the player's primary weapon, the Grenade Rifle is probably one of the best explosives. Although its range is longer than regular hand grenades and the fuse is impact-triggered instead of timed, its ammunition is less powerful and its single-shot, break-action design makes. “ The Energy Weapons skill determines your effectiveness with any weapon that uses small energy cells, micro fusion cells, electron charge packs, or flamer fuel as ammunition. However, the SMG shares the common weakness of most shotguns and automatic weapons in Fallout: New Vegas, in that much of its theoretical power can be negated by the value of an enemy's. RELATED: The 10 Best Laser Weapons In Fallout: New Vegas. Known brands include "Circle G" and "Grandad's". T. The CZ57 Avenger or Avenger minigun is a unique weapon in Fallout: New Vegas. The game takes place in a post-apocalyptic Nevada, roughly four years after. The Compliance Regulator is a unique version of the standard laser pistol, firing a blue laser beam that will paralyze an enemy for 10 seconds upon dealing a Critical Hit. Grunt is a perk in the Fallout: New Vegas add-on Honest Hearts. 7mm submachine gun is a heavy-duty large-caliber submachine gun (SMG). The best weapons aren't even DLC weapons (except GRA). It has 25% more durability and identical weapon critical hit multipliers and AP costs as well. Whether it’s better damage, critical damage, fire rate, reload speed or just looks cool, these are some of the best weapons to wield in battle. The bladed gauntlet can successfully strike about 295 times from. 45-70 Gov't, has an item HP of 200 and inflicts. 2. Built to Destroy: This one didn't appear in any game prior to (or since, Todd) FNV. It is 10 pounds heavier than a standard Fat Man. T. ago. The Li'l Devil is a unique 12. Skilled. FNV extreme stutter loading in area causing car to fly everywhere. The fire axe is a wooden handled axe with a heavy steel head intended for firefighting use. Both This Machine and Brush Gun do ~3. 44 or . Fallout: New Vegas is the fourth installment in the long-running Fallout series. It deals moderate damage and has a high fire-rate and Critical Chance and uses a low amount of Action Points. This weapon qualifies as an improved holdout weapon. A shotgun, also called a "scattergun," is a firearm designed to shoot a multitude of lead or steel balls of varying sizes, greatly increasing the weapon's hit potential. 12 DPS or 154. The hunting revolver is a pistol in Fallout: New Vegas. The gloves do not work on robots, as they are inherently immune to fatigue damage. 357 Magnum and . Alien Blaster. S. The Abilene Kid LE BB gun is a variant of the standard BB gun, on both sides of the weapon's stock is the inscription "Abilene Kid ~Limited Edition~ 1 of 200. at the cost of 10 more action points, but has a chance. A katana is a type of Japanese sword with a blade length greater than 23. 45 SMG has become a signature. It has a special Back Slash. T. Love and Hate is a unique weapon in Fallout: New Vegas. Taking this perk grants a +25% bonus to damage done when using 9mm and . Boasting superior damage and critical damage, it offers faster attack speed and. Power fist - The common variant found in the Mojave Wasteland. Magical companion ammo is a type of ammunition in Fallout: New Vegas. S. Deathclaw is a term referring to genetically-engineered creatures developed by the United States military to replace humans during close-combat search-and-destroy missions. Weapon Requirements: 75 melee weapons skill and 6 strength. It increases crit chance with all weapons, but also. That Gun is a unique 5. The . It counts as a holdout weapon, and therefore can be smuggled into casinos and the Fort. 308 round, utilizing an internal magazine fed with an en-bloc clip holding 8 rounds, meaning that the player will insert a new clip into the rifle rather than replacing its magazine in order to reload. Its base damage of 58 is the second. A. To aim down your sights, hold down the right mouse button; to fire, press the left mouse button. This knife belonged to Chance, one of the Great Khans and a prominent character in the graphic novel All Roads. Using the less common but more powerful 12 gauge shells, the hunting shotgun is designed to be the mid-to-end game shotgun class weapon, only outclassed by the. If a target is. 1 * 0. This recharger pistol is the second version of a self-charging weapon, with effectively limitless ammunition. A Light Shining in Darkness is a unique weapon in the Fallout: New Vegas add-on Honest Hearts. This melee weapon in Fallout: New Vegas is identical in appearance to the baseball bat seen in Fallout 3, but it deals more damage. The Grenade Rifle is one of the most deadly weapons for pretty obvious reasons. Cram Opener. Before the Great War, this building was the headquarters for the Villa police. Missing guns. Based on Nikola Tesla's designs, the weapon entered limited production before the war and remains a. The AEP7 laser pistol was put into service to replace the AEP5 model. In Fallout 3 and Fallout: New Vegas, Action Points are used to attack in V. Brush guns are chambered. While the . In. Level 8, Melee 45, Guns 45. Note: Melee weapons do double normal damage in V. Its electrical nature makes this weapon especially effective against robots. The Hécate II anti-materiel rifle (GRA) is a weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal. Manufactured by civilian defense contractor Stent Security Solutions, the R Series of combat assault rifles was used reliably following the discontinuation of the M series in the early 21st century. The bumper sword is a weapon in Fallout: New Vegas. It is located near Primm Pass and south of REPCONN test site, past Harper's shack. The 12. The . The Smitty Special is a unique energy weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal. Located in the basement of a ruined house southeast of Red Rock Canyon, close to the Spring Mt. It is a unique variant of the Tesla cannon. Mods do exist to fix this, though. It has the fitting Grand Slam special attack that does 200% damage in V. The Sprtel-Wood 9700 can inflict 16 damage per hit in good. Knife spear Knife spear clean Throwing spear Note: Melee damage is doubled in V. 45 Auto pistol with a shortened barrel, it features a custom skeletonized hammer and trigger; officer length slide and a snake-skin grip, along with the etched Greek text "καὶ τὸ φῶς ἐν τῇ σκοτίᾳ φαίνει (kaì tò phõs én tẽ skotía. Boxing gloves (Fallout: New Vegas) Boxing tape. It was sent as a gift to a general in the United States military by a friend who stole. The throwing hatchet is a weapon in Fallout: New Vegas. Standard and JHP 10mm rounds can be crafted at a reloading bench. The baseball bat is a weapon in Fallout: New Vegas. 44 Magnum rounds instead of . A flat crit modifier is superior to a regular crit modifier. This grenade rifle was a Chinese model seized by the U. With the use of armor piercing ammunition, the minigun is extremely deadly, being able to rapidly cut through even the toughest target, the downside is that it. Pew Pew is a unique laser pistol in Fallout: New Vegas. The. In a rare departure, Obsidian took inspiration from a Fallout 3 mod created by Antistar and applied a weapons mod system to Fallout: New Vegas. Heavily disagree. The throwing knife spear is a weapon in the Fallout: New Vegas add-on Dead Money. 45-70 Gov't ammunition. This makes it very effective at hunting game. This perk significantly increases the player character's ability to make stealth kills in close quarters, making silenced pistols and SMGs more useful. Blood-Nap is a unique variant of the Bowie knife that does bonus critical damage, gives a bonus critical chance and adds +10 to Sneak. It is the unique variant of the varmint rifle. S. For an overview of unique weapons only, see Fallout: New Vegas unique weapons. The proton axe resembles a futuristic war-axe with a glowing blue blade of electrical energy at its head. Plasma rifles or plasma casters are high tech weapons firing superheated bolts of plasma, powered by either microfusion cells, heavy energy cells, plasma cartridges, or plasma cores which find numerous applications in military and industrial fields. While the heat retention of the Saturnite alloy allows it to inflict incendiary damage, the thrusting. The AER9 features a titanium housed crystal array which proved to withstand long years of exposure to the elements much better than the gold alloy housing of the later models. This energy weapon packs a serious punch, offset by its limited ammo reserves. The Q-35 matter modulator, (Quantum plasma modulation matter injection rifle version 35) is a unique version of the plasma rifle in Fallout: New Vegas. The YCS/186 is a unique variant of the Gauss rifle. Guns are most versatile overall. In my opinion, Melee is better because 75% crit chance is enough when you have 5 attacks a second as well as there's a 30% chance each hit that the enemy is stunned. A weight underneath the front of the barrel absorbs the recoil, actuating a bolt. This weapon has a high Strength requirement for its weight and the fact that it's a recoilless energy weapon. The sonic emitter - robo-scorpion is an Energy Weapons pistol with bonus damage against robots and power armor wearers, as well as a unique "critical strike explosion" effect. Donate premium membership. Christine Royce of the Brotherhood of Steel's Circle of Steel left her rifle near Little Yangtze as she hunted for the estranged Elijah, similar to her recon armor at the Y-17 medical facility. Often called a "samurai sword" or "samurai. A. Among the Mormons of New Canaan, it was the ammunition of their signature weapon, the . In Fallout: New Vegas, there are ten base game perks, plus six others added with the Old World Blues expansion. Holy Hand Grenade of Antioch best thrown explosivè. Unfortunately, only players with the Wild Wasteland trait can obtain this weapon. The hatchet is a weapon in Fallout: New Vegas. What is this: - Custom weapon sounds pack for most energy weapons in Fallout New vegas, made from mixing all kinds of sounds like real thunder and lighthing etc. Not meeting a weapon's minimum Strength. Also, it is now an Energy Weapon instead of a Big Gun like in Fallout 3. 7mm pistol is a weapon in Fallout: New Vegas. Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. It is considered an improved holdout. This unique weapon offered firepower comparable to a hunting rifle in the compact package. The dog tag fist can. 1. One of the ends has tape wrapped around it to improve grip, while the other is heavily corroded and/or bloodstained, and topped with a pipe fitting. The knife spear clean is a weapon in the Fallout: New Vegas add-on Dead Money. A combination of powerful pistols and an abundance of ammo makes it so you will never really have to substitute to different types of weapons, like you would for certain builds such as explosives. Love and Hate is a unique weapon in Fallout: New Vegas.